- Card Number: 215/236
- Rarity: Ultra Rare
- Card Type: Grass
- HP: 270
- Stage: Basic
- Attack 1: [0] Super Growth Search your deck for a card that evolves from 1 of your Grass Pokémon and put it onto that Pokémon to evolve it. If that Pokémon is now a Stage 1 Pokémon, search your deck for a Stage 2 Pokémon that evolves from that Pokémon and put it onto that Pokémon to evolve it. Then, shuffle your deck.
- Attack 2: [1GG] Calming Hurricane (150) Heal 30 damage from this Pokémon.
- Attack 3: [GGG+] Tropical Hour GX (200) If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack's cost), your opponent shuffles all Energy from all of their Pokémon into their deck.(You can't use more than 1 GX attack in a game.)
- Weakness: Rx2
- Resistance: None
- Retreat Cost: 3